top of page

Perisno 1.4.5 Patch Notes

June 28, 2022

New Features

- Holding 1 upon entering your garrison hides all Ladies [Already in 1.4.4]


Scene Changes

- Forniron: Navmesh reworked.

- Ianthas Castle: Navmesh reworked.

- Khul Vara: Navmesh reworked.

- Novark Castle: Fixed dwarves getting stuck at the top.

- Qaletaqa: Navmesh reworked for alley scene.

- Samarra Castle: Navmesh reworked.


Gameplay Changes

- AI Weapons System: Minor improvements.

- Caravans: Completing player caravans rewards experience and renown based on amount sold.

- Characters: Aris Hakkon renamed to Aris Talcinous per new lore, age changed from 30 to 45.

- Chancellor: Option to send messages to all lords added.

- Companions: Can change equipment after turning them into vassals.

- Companions: Hyk and Khivachis no longer disappear from party if player is captured.

- Deserters: Can no longer recruit them below a certain threshold.

- Dialogues: Swapped options so top option is always attack, second is leave for minor spawns/scouts.

- Enlisted: Cannot leave if enlisted <7 days; +1 relations upon retirement.

- Lords: Every -10 honor reduces execution requirement by 1.

- Lords: Liana in new savegames has fixed Cunning reputation.

- Lords: First aid in battle now heals based on intelligence and first aid, not full heal; Battle Cry unchanged.

- Perisno Persuasion System: Choices become harder with use.

- Perisno Persuasion System: Failing an option may increase chances of a previously used option.

- Perisno Persuasion System: Succeeding an option may slightly decrease chances of another option.

- Perisno Persuasion System: Persuading lords to leave you alone considers their stats dynamically.

- Perisno Persuasion System: 8% chance to regain usage counter on failure, 5% chance to not consume counter on success.

- Player Abilities: Companions can use First Aid (not Battle Cry); notification range increased for nearby First Aid use.

- Player Camps: Troop quantity affects disbanding speed.

- Quests: Training troops for lords now favors lower-tier troops.

- Reference Materials: Added Ingvar's Mercenaries and player's HHG to View All Troops (minor factions).

- Reference Materials: Added religious troops to Minor Factions; Drake Rider to Reich's (major faction).

- Reference Materials: Reverted color change for Trade and Tactics not boosting player party skills.

- Refinements: Price adjustments made.

- Treasury: Holding left shift withdraws/deposits 50,000 aurums (was 10,000).

- Troops: Ingvar's mercenaries and household guards have new dialogue explaining equipment circumstances.

- Weekly Budget: When disabled, camera no longer moves to player.


Bug Fixes

- AI Weapons System: AI respects "Blunt Weapons" command.

- Dialogues: Prevents unintentional recruitment of hero-type units.

- Enlisted: No longer soft-locks into battles after defeat.

- Feasts: Descriptions no longer bug out.

- Household Guards: Displays correct time remaining in hours.

- Household Troops: Fixed issue preventing recruitment in some scenarios.

- Household Guards: Fixed exploit allowing legendary weapons without cheats.

- Household Guards: Equipment changes for Nobles/Commons no longer show only Human Male.

- Patrols: Choosing 'Never mind' no longer soft-locks dialogue; fixed to allow exit.

- Player Abilities: Additional fixes for lords using first aid.

- Player Caravan: Can now buy Horse upgrade from Maccavia.

- Lords: Executed lords now lose all fiefs.

- Lords: Cannot convince lords to leave faction if player has no faction.

- Lord Duels: Giants and Dwarves no longer use human armor in specific questline/unique dialogues.

- Marshalship: Player no longer auto-removed as marshal.

- Monarchs: Fixed scenario where they join player’s faction.

- Outlaw Camps: Completing them now raises relations only with towns, not villages.

- Quests: House ladies can now give quests properly.

- Quests: Vinica Rebellion hooks to new owner; auto-fails if garrison ownerless or player becomes owner without speaking to owner.

- Quests: Illica-Falki questline completion makes Nodah, Gunnar, and Dragon Priesters neutral, preventing attacks by others.

- Recruiters: Now recruit appropriate faction recruits for village owner.

- Textures: Valahir armor no longer turns blue at a distance.

- Wandering Bards: No longer misgender ladies when asked about them.

Comentarios


Perisno

  • channels4_profile
  • moddb-profile copy_edited
  • 5396283_edited
  • 3670325_edited
  • 2168281_edited
  • 1384028_edited

©2024 Perisno. All Rights Reserved

bottom of page